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Agentic 10-K

Catalyst Acquisition Corp.

AI agent disclosures in SEC filings

As of 2026-07-08, Catalyst Acquisition Corp. disclosed AI-agent language in 1 SEC filing since 2026-07-08 (source: Agentic 10-K, from SEC EDGAR).

Industry
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Market cap
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First seen
2026-07-08
Latest filing
2026-07-08

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012Q1 '25Q2Q3Q4Q1 '26Q21Q3Q4*
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What the filings cover

Functions named

Software development

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Source

1 filing since 2025-01-01. All EDGAR filings (opens in a new tab)

Stage and function are keyword-rule labels, not the company’s words.

In its own words

Sentences copied from the filings, whitespace normalised.

“As of today, 87% of game developers report using AI agents, with more than one -third leveraging AI for creative elements such as level design.”

S-1Filed 2026-07-08Source on sec.gov (opens in a new tab)Filing index (opens in a new tab)

All matching filings

S-1 filed 2026-07-08 Filing index (opens in a new tab)

S-1Filed 2026-07-08

AI adoption in gaming is accelerating with 87% of developers using AI agents.

“Artificial intelligence as a structural advantage in gaming | AI adoption in video games is accelerating and is expected to materially reduce development, art, quality assurance, and localization costs while compressing time -to-market . According to The Business Research Company and PC Gamer, the global AI -in-games market is expected to grow from approximately $2.4 billion in 2024 to $5.7 billion by 2029, representing an ~19% CAGR. As of today, 87% of game developers report using AI agents, with more than one -third leveraging AI for creative elements such as level design. We believe platforms that embed AI across development, live -ops , and monetization will build durable competitive moats.”